Expires soon Intel

Graphics Hardware Engineer

  • San Jose, Costa Rica
  • Bachelor's Degree
  • Design / Civil engineering / Industrial engineering

Job description

Job Description

The iSD (Integrated Structural Design group) is looking for full-time engineers to work on the development of groundbreaking tools and methodologies to be used on the structural design of the next generation of Intel graphics 3D, Media and Display and imaging IPU. Structural and physical designers working on VPG (Visual and parallel Computing Group) require a high quality framework to perform their work. In this role, the candidate could propose, design, develop and support solutions on multiple areas including RTL synthesis, APR (Automatic Place and Route flows), static timing convergence, power reduction and circuit-quality/multi-well checks. We work together with our customers to provide high quality tools and methodologies to achieve "best in class" power-performance-area efficiency metrics for the IPs, in a fixed cadence and within committed schedule.

Inside this Business Group

The Platform Engineering Group (PEG) is responsible for the design, development, and production of system-on-a-chip (SoC) products that go into Intel's next generation client and mobile platforms. PEG strives to lead the industry moving forward through product innovation and world class engineering.

Desired profile

We are looking for enthusiast, self-driven engineers with a minimum of Bachelor in Electronics, Electrical or Computer Science degree. We are looking for you if you have: - Excellent programming skills and circuit design knowledge - Good presentation and communication skills- Tolerance of ambiguity and adaptability to change - Availability to work in diverse and cross-site teams - Ability to work independently towards defined goals - Positive attitude and customer service orientation - SD flow understanding and knowledge preferred

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