Offers “Airbus”

Expires soon Airbus

Master Thesis: Graphic Engine for Avionic Applications

  • Friedrichshafen (Tübingen Region)
  • Audiovisual production

Job description

Airbus Defence and Space GmbH

Airbus is a global leader in aeronautics, space and related services. In 2017, it generated revenues of € 67 billion and employed a workforce of around 130,000. Airbus offers the most comprehensive range of passenger airliners from 100 to more than 600 seats. Airbus is also a European leader providing tanker, combat, transport and mission aircraft, as well as Europe’s number one space enterprise and the world’s second largest space business. In helicopters, Airbus provides the most efficient civil and military rotorcraft solutions worldwide.

Our people work with passion and determination to make the world a more connected, safer and smarter place. Taking pride in our work, we draw on each other's expertise and experience to achieve excellence. Our diversity and teamwork culture propel us to accomplish the extraordinary - on the ground, in the sky and in space.

Description of the job

Are you looking for a final year project? Would you like to discover the work of a Development Engineer? Then apply now! We look forward to you joining us.

Location: Friedrichshafen
Start: April 2019

In our department we will develop software for safety critical avionic systems for AIRBUS airplanes (e.g. ARIBUS A400M). Our team is multinational and spread around several AIRBUS sites in France, Spain and Germany. You may have the opportunity to visit and integrate on the aircrafts or simulators. We are dealing with the highest safety level (DAL A , DPAL 1)

Amongst others, we are developing terrain avoidance and warning systems, which use complex mathematical algorithm and terrain databases and represent the terrain and hazardous level graphically to the pilots.

You will support the selection of the new hardware and software, by supporting the market analysis and the technical reviews in scope of graphic hardware, 3D engines and middleware for embedded systems. To support that, also prototypes need to be developed to try and evaluate concepts and decisions. One major aspect to be considered is the certification approach and ability. During your work you will get also an insight, what are the processes to be followed to get such systems certified by the aeronautical authorities.

Tasks & accountabilities

Your thesis should include the following interesting topics:
- Market, technical analyse, review of available graphic hardware, 3D engines and middleware for embedded systems
- Criteria’s selection of graphic hardware, 3D engine and middleware for target avionic application
- Development of prototype of target avionic application
- Creation of final report/presentation and thesis

This job requires an awareness of any potential compliance risks and a commitment to act with integrity, as the foundation for the Company’s success, reputation and sustainable growth.

Required skills

You offer:
- Enrolled master student (m/f) within Information Technology, Software Engineering, Games Programing, technische Informatik or similar field of study
- Classical Informatics (Basics, C/C++, DirectX, Software Design, Application Programming)
- 3D Graphic Programming / Visualization (Shader-programming, Rendering algorithm, Middleware (3D Engines, Game Engines)
- Your knowledge of the newest graphic hardware, 3D engines and middleware, your ideas and willingness to try new concepts and develop prototypes in that regulated airborne environment, and your initiative to act on your own, is welcome.
- German: advanced
- English: advanced

You are a good team player, have excellent communication skills, and are able to work independently.

Make every future a success.
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